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	<title> &#187; Animation</title>
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		<title>Too-cool technologies: Game Engine-quality Point Clouds and Digital Holography</title>
		<link>http://highdefinitionsurveys.com/industry/government/too-cool-technologies-game-engine-quality-point-clouds-and-digital-holography/</link>
		<comments>http://highdefinitionsurveys.com/industry/government/too-cool-technologies-game-engine-quality-point-clouds-and-digital-holography/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 19:43:30 +0000</pubDate>
		<dc:creator>Travis Reinke</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Government]]></category>
		<category><![CDATA[Modeling]]></category>
		<category><![CDATA[Point Cloud]]></category>
		<category><![CDATA[digital imaging]]></category>
		<category><![CDATA[holographs]]></category>
		<category><![CDATA[Laser Scanning]]></category>
		<category><![CDATA[spar]]></category>
		<category><![CDATA[zebra imaging]]></category>

		<guid isPermaLink="false">http://highdefinitionsurveys.com/?p=197</guid>
		<description><![CDATA[
			
				
			
		
By Lieca N. Hohner, Chief Editor SparLLC
Our industry never comes short in the innovation department. HKS Inc., headquartered in Dallas, Texas, proves this—it’s turned “regular” point clouds into game-engine quality. Here’s the story. And then read on for some amazing display solutions.
HKS, Inc.’s Pat Carmichael, manager of the Advanced Technology Group, began investigating point cloud scans as [...]]]></description>
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<p><span style="font-weight: normal; font-size: 13px;"><em>By <a href="mailto:lieca.hohner@sparllc.com" target="_blank">Lieca N. Hohner</a>, Chief Editor </em><em><a href="http://www.sparllc.com" target="_blank">SparLLC</a></em></span></p>
<p><img class="alignright" src="http://www.dallascowboys.com/images/newstadiumInteractiveMaps_7.jpg" alt="newstadiumInteractiveMaps 7 Too cool technologies: Game Engine quality Point Clouds and Digital Holography" width="332" height="81" title="Too cool technologies: Game Engine quality Point Clouds and Digital Holography" />Our <a title="industry" href="http://highdefinitionsurveys.com/tag/industry/">industry</a> never comes short in the innovation department. <a title="HKS" href="http://sparllc.com/www.hksinc.com" target="_blank">HKS Inc.</a>, headquartered in Dallas, Texas, proves this—it’s turned “regular” <a title="point clouds" href="http://highdefinitionsurveys.com/tag/point-clouds/">point clouds</a> into game-engine quality. Here’s the story. And then read on for some amazing display solutions.<br />
HKS, Inc.’s Pat Carmichael, manager of the Advanced <a title="Technology" href="http://highdefinitionsurveys.com/tag/technology/">Technology</a> Group, began investigating <a title="point cloud" href="http://highdefinitionsurveys.com/tag/point-cloud/">point cloud</a> scans as a way to achieve high-quality as-built information for the company’s architectural geometry applications used for schematic design (most often Revit). The team realized many benefits using <a title="laser scan" href="http://highdefinitionsurveys.com/tag/laser-scan/">laser scan</a> data, including the ability to obtain data not manually possible, draw while acquiring field data, gain highly accurate data comparable to total station data, and to collect immense amounts of data in rapid time. Point clouds are the bread and butter of rapid model acquisition, Carmichael said in his presentation at SPAR 2009.<br />
HKS scan data captured from subcontractors’ <a title="scanners" href="http://highdefinitionsurveys.com/tag/scanners/">scanners</a> are used in HKS’ home-grown product called BIMMIT, an evolving spin-off product from their real-time game-engine product ARCHengine that has been in development for more than 10 years and that which enhances Revit models. BIMMIT is usually coupled with HKS’ proprietary ARCHengine for real-time display of the resulting 3D BIMMIT/Revit models, which can be between 8 million to 30 million polygons depending on their use on a laptop or desktop.<br />
To illustrate the awesomeness of this melding, consider the W hotel in Dallas. The final model of the <em>pre</em>-constructed hotel designed by HKS was used to show city officials how the hotel’s sight lines would affect the downtown skyline so valued by the city. It was also used to sell out the associated condos prior to construction, as developers could take prospective buyers virtually up to their windows to show the views from their units. This same concept was used for the Ritz-Carlton twin towers in downtown Dallas; the presentation helped to pre-sell approximately 85% of the Phase One units in about six months—even in this down market, Carmichael said.<br />
HKS used <a title="aerial" href="http://highdefinitionsurveys.com/tag/aerial/">aerial</a> lidar from the city to set elevations, some of which are photographically textured. HKS also flies with a RED ONE digital <a title="camera" href="http://highdefinitionsurveys.com/tag/camera/">camera</a>, which shoots in 4K resolution, whereby they extract high-resolution textures rapidly for application with the aerial lidar geometry. Most of the building models come out of Revit.<br />
With these incredible design tools, HKS also performed a design review on the seating in the new American Airlines <a title="sports" href="http://highdefinitionsurveys.com/tag/sports/">sports</a> arena. HKS showed staff, team owners and other investors how seats would articulate and rise for a hockey or basketball arena and specifically how they would affect viewlines. On the new Dallas Cowboys Stadium in Arlington, Texas, HKS took the collected field scan data, structural data and drawing data—and all site views from all 89,000 seats, scoreboards, etc., into ARCHengine. To check the models during construction, HKS used a total station to get information from point to point. In the desktop models of the ARCHengine tools, everything is georeferenced with lat/long/elev, which gives the team dimensional data.<br />
“It’s a serious design tool,” Carmichael said. “It’s a serious communication tool to the clients/users/vendors, all the other suppliers, and a bunch of other people participating in the design process.”<br />
Carmichael says the next version of ARCHengine version 3 will tie individual objects to a reporting structure, in line with 4D business strategies that tie in time, space calculations and scheduling. He said HKS Advanced Technology Group is also working with Intel on the high-end multi-processors to be able to react more quickly to a cluster of cores for simulations.<br />
Those involved in sports stadium, <a title="government" href="http://highdefinitionsurveys.com/tag/government/">government</a>, <a title="military" href="http://highdefinitionsurveys.com/tag/military/">military</a> or GSA work will be interested in HKS’ Advanced Technology Group solutions.<br />
To see an interactive map of the seats in the new Dallas Stadium with panoramic <a title="images" href="http://highdefinitionsurveys.com/tag/images/">images</a> generated from ARCHengine, click to<a href="http://www.dallascowboys.com/tickets/newstadiumInteractiveMaps.cfm">http://www.dallascowboys.com/tickets/newstadiumInteractiveMaps.cfm</a></p>
<p><strong><a title="Digital Imaging" href="http://highdefinitionsurveys.com/tag/digital-imaging/">Digital Imaging</a>, <a title="Holographic" href="http://highdefinitionsurveys.com/tag/holographic/">Holographic</a> Style<br />
</strong><br />
<img class="alignright" src="http://www.zebraimaging.com/assets/images/geospatial_1.jpg" alt="geospatial 1 Too cool technologies: Game Engine quality Point Clouds and Digital Holography" width="300" height="225" title="Too cool technologies: Game Engine quality Point Clouds and Digital Holography" /><a href="http://www.zebraimaging.com/">Zebra Imaging, Inc.</a>, provider of holographic display <a title="technologies" href="http://highdefinitionsurveys.com/tag/technologies/">technologies</a>, has taken visualization of LiDAR and laser scan data sets to a new level. Users in the geospatial, AEC, automotive, medical, oil &amp; gas, military and other arenas can view a topographical data set in full parallax, full color and without any glasses or goggles. “Seeing LiDAR and laser scanned data volumetrically expands its utility and value,” said Michael Klug, Zebra’s CTO, at this year’s SPAR 2009. Government and <a title="commercial" href="http://highdefinitionsurveys.com/tag/commercial/">commercial</a> uses seem endless.<br />
Zebra’s solution graduates a physical display to digital holography by reconstructing a 3D image in space using film-based displays and illumination. The 12-year-old company founded by graduates of the Massachusetts Institute of Technology’s Media Lab has cut its teeth by aiding the military and <a title="law enforcement" href="http://highdefinitionsurveys.com/tag/law-enforcement/">law enforcement</a> with displays that assist planning and after-action efforts, situational awareness and training.<br />
It’s pretty cool stuff—a far, FAR cry from the hologram stickers I collected as a little girl. Klug describes the process as being more like burning data to a disc rather than a printing process. From a pair of GeoTiffs (one being a DEM, the other a geotextured map), Zebra’s proprietary Imager burns the pattern into photopolymer film with intersecting laser beams and produces an A1-size (594 × 841 mm) monochrome hologram that can be produced in CAD, GIS, medical imaging, oil &amp; gas, etc., formats in 1-millimeter hogel size—about a pixel. Process time is about three hours. An average A1-size monochrome (green) hologram costs about $2,500. Full color and replication is available, and Klug says high-speed development will be available by Q4. Klug claims Zebra’s solution is similar or lower cost compared to other market alternatives today, and that it is more transportable and usable with full solid parallax 3D.<br />
Zebra has produced more than 6,000 LiDAR-based holographic displays for military use in Iraq and Afghanistan since 2006. The 2&#215;2 ½-foot maps provide warfighters with a common communication tool to get a common operating picture of an area of interest without language or cultural obstacles. Klug said they’re easily transportable and durable and, later, shreddable.<br />
<strong>Focus on AEC Market</strong><br />
In the last two years, the company has developed a new product line for the AEC realm. Attention focuses on geospatial context and all phases of design, BIM documentation, and communications and marketing.<br />
Currently, Zebra is defining a styles guide and a CAD tool API <a title="plug-in" href="http://highdefinitionsurveys.com/tag/plug-in/">plug-in</a>-based interface available from a drop-down menu in Revit, 3DS Max and Google Sketchup (at first, then others). Klug says the creation of a wizard is a bit complicated for Zebra since they render with in-house tools to manage 64,000 to a quarter-million views of a scene within two hours. So, they’ve created a render-quality selection where the user can select a point cloud, a simple-shaded rendition of a data set, a textured data set or a photo-real selection (which customizes the job). Orders are returned in A-frame and horizontal format (each of which delivers different results) and include a lighting component.<br />
<strong>The Creation of <a title="Dynamic" href="http://highdefinitionsurveys.com/tag/dynamic/">Dynamic</a> Displays</strong><br />
In 2004, Zebra was sponsored by DARPA to <a title="create" href="http://highdefinitionsurveys.com/tag/create/">create</a> a program for dynamic 3D displays for interactive graphic-intensive applications.  The dynamic displays would be easy to view, have 360-degree visibility, be electronically updated in real-time, be modular and scalable to 6&#215;6 feet, and offer horizontal, vertical and inclined orientations. To date, they’ve established a 1-meter diagonal prototype modular display of 8-inch square tiles with an image volume that occupies about 1 foot of space. It <a title="directly" href="http://highdefinitionsurveys.com/tag/directly/">directly</a> plugs into OpenGL-based applications and updates at 10 Hz. Pilot production and beta phase of this display is expected next year. Klug said any rendering feature a user can see on a 2D screen can be produced in the hologram, including translucency, transparency, reflection, etc.</p>
<p>Uses for these displays include, but don’t appear to be limited to, spatial, project and <a title="industrial" href="http://highdefinitionsurveys.com/tag/industrial/">industrial</a> process planning, land development, event <a title="security" href="http://highdefinitionsurveys.com/tag/security/">security</a> logistics, emergency management, heritage <a title="preservation" href="http://highdefinitionsurveys.com/tag/preservation/">preservation</a>, forensics presentation and construction progress <a title="monitoring" href="http://highdefinitionsurveys.com/tag/monitoring/">monitoring</a>.</p>]]></content:encoded>
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		<title>3D tours added to the Google Earth Gallery</title>
		<link>http://highdefinitionsurveys.com/software/3d-tours-added-to-the-google-earth-gallery/</link>
		<comments>http://highdefinitionsurveys.com/software/3d-tours-added-to-the-google-earth-gallery/#comments</comments>
		<pubDate>Fri, 29 May 2009 00:46:07 +0000</pubDate>
		<dc:creator>Travis Reinke</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[earth]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[virtual]]></category>

		<guid isPermaLink="false">http://highdefinitionsurveys.com/?p=92</guid>
		<description><![CDATA[
			
				
			
		

[Cross-posted from the Official Google SketchUp Blog]
If you&#8217;re a 3D enthusiast, then you&#8217;ll probably enjoy the latest addition to the Google Earth Gallery: 3D Buildings. This new category provides a number of self-running tours on various themes. The tours showcase some fascinating 3D buildings (along with bridges and statues and other structures) around the world, most of [...]]]></description>
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<h3 class=\"post-title\"><img class="alignright" src="http://www.google.com/images/logos/earth_logo.png" alt="earth logo 3D tours added to the Google Earth Gallery" width="164" height="40" title="3D tours added to the Google Earth Gallery" /></h3>
<div class="post-body"><span>[Cross-posted from the <a href="http://sketchupdate.blogspot.com/2009/05/3d-tours-added-to-google-earth-gallery.html">Official Google SketchUp Blog</a>]</span></p>
<p>If you&#8217;re a 3D enthusiast, then you&#8217;ll probably enjoy the latest addition to the <a title="Google Earth" href="http://highdefinitionsurveys.com/tag/google-earth/">Google Earth</a> Gallery: <a href="http://www.google.com/gadgets/directory?synd=earth&amp;preview=on&amp;cat=3d">3D Buildings</a>. This new category provides a number of self-running tours on various themes. The tours showcase some fascinating 3D buildings (along with bridges and statues and other structures) around the world, most of which were built by our passionate <a href="http://sketchup.google.com/">Google SketchUp</a> <a title="users" href="http://highdefinitionsurveys.com/tag/users/">users</a> who <a title="model" href="http://highdefinitionsurveys.com/tag/model/">model</a> buildings for <a href="http://earth.google.com/">Google Earth</a>. Whether your interest is <a href="http://www.google.com/gadgets/directory?synd=earth&amp;preview=on&amp;cat=3d&amp;url=http%3A%2F%2Fmaps.google.com%2Fmaps%2Fgx%3Foe%3Dutf-8%26output%3Dghapi%26q%3Dhttp%253A%252F%252Fearth.google.com%252Fgallery%252Fkmz%252Fcastles-and-palaces-3d-tour.kmz">castles</a>,<a href="http://www.google.com/gadgets/directory?synd=earth&amp;preview=on&amp;url=http%3A%2F%2Fmaps.google.com%2Fmaps%2Fgx%3Foe%3Dutf-8%26output%3Dghapi%26q%3Dhttp%253A%252F%252Fearth.google.com%252Fgallery%252Fkmz%252Fbridges-3d-tour.kmz">bridges</a>, <a href="http://www.google.com/gadgets/directory?synd=earth&amp;preview=on&amp;url=http%3A%2F%2Fmaps.google.com%2Fmaps%2Fgx%3Foe%3Dutf-8%26output%3Dghapi%26q%3Dhttp%253A%252F%252Fearth.google.com%252Fgallery%252Fkmz%252Fart-museums-3d-tour.kmz">museums</a>, <a href="http://www.google.com/gadgets/directory?synd=earth&amp;preview=on&amp;url=http%3A%2F%2Fmaps.google.com%2Fmaps%2Fgx%3Foe%3Dutf-8%26output%3Dghapi%26q%3Dhttp%253A%252F%252Fearth.google.com%252Fgallery%252Fkmz%252Fmajor-league-baseball-stadiums-3d-tour.kmz">baseball stadiums</a> or <a href="http://www.google.com/gadgets/directory?synd=earth&amp;preview=on&amp;cat=3d&amp;url=http%3A%2F%2Fmaps.google.com%2Fmaps%2Fgx%3Foe%3Dutf-8%26output%3Dghapi%26q%3Dhttp%253A%252F%252Fearth.google.com%252Fgallery%252Fkmz%252Fskyscraperstour.kmz">skyscrapers</a>, I think you&#8217;ll find a self-guided tour that is of interest to you.</p>
<p><a href="http://2.bp.blogspot.com/_emle56-GJ1Y/Sh76hFHZjPI/AAAAAAAAAQ8/X_SUCZ01hhk/s1600-h/basilica_saintpeter.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5340981654323825906" src="http://2.bp.blogspot.com/_emle56-GJ1Y/Sh76hFHZjPI/AAAAAAAAAQ8/X_SUCZ01hhk/s400/basilica_saintpeter.jpg" border="0" alt="basilica saintpeter 3D tours added to the Google Earth Gallery"  title="3D tours added to the Google Earth Gallery" /></a><br />
The tours were developed by geo-modelers <a href="http://sketchup.google.com/3dwarehouse/details?mid=aed2e18559a9f20b47c52930b0d5f06&amp;prevstart=0">Adam</a> and <a href="http://sketchup.google.com/3dwarehouse/details?mid=6c07b0061b4a796e3c2a36b622eaa6dc&amp;prevstart=0">Jordan</a>, both of whom are 3D experts who really know their way around <a title="Google" href="http://highdefinitionsurveys.com/tag/google/">Google</a> <a title="Earth" href="http://highdefinitionsurveys.com/tag/earth/">Earth</a>.</p>
<p><a href="http://4.bp.blogspot.com/_emle56-GJ1Y/Sh76oxCEs2I/AAAAAAAAARE/K3iHg_Pjuhg/s1600-h/Picture+5.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5340981786371732322" src="http://4.bp.blogspot.com/_emle56-GJ1Y/Sh76oxCEs2I/AAAAAAAAARE/K3iHg_Pjuhg/s400/Picture+5.png" border="0" alt="Picture+5 3D tours added to the Google Earth Gallery"  title="3D tours added to the Google Earth Gallery" /></a><br />
To play a tour, simply click on the &#8220;Open in Google Earth&#8221; link to download the KML file. Then click the &#8220;Start tour here&#8221; link in the &#8220;Places&#8221; panel in Google Earth (<a href="http://earth.google.com/intl/en/download-earth.html">download</a> the latest version of Google Earth). Make sure the &#8220;3D Buildings&#8221; layer is checked in the &#8220;Layers&#8221; panel. The tour will pause at each location to ensure the 3D building is fully loaded. Click the play button to continue the tour. Enjoy!</p>
<p><span class="byline-author">Posted by </span><span class="byline-author">Bruce Polderman, Sr. Business Product Manager</span></div>]]></content:encoded>
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		<title>Crafting Quality Laser Scan Animations using Cyclone</title>
		<link>http://highdefinitionsurveys.com/software/crafting-quality-laser-scan-animations-using-cyclone/</link>
		<comments>http://highdefinitionsurveys.com/software/crafting-quality-laser-scan-animations-using-cyclone/#comments</comments>
		<pubDate>Thu, 28 May 2009 02:02:16 +0000</pubDate>
		<dc:creator>Travis Reinke</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Laser Scanning]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[cyclone]]></category>
		<category><![CDATA[leica geosystems]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://highdefinitionsurveys.com/?p=58</guid>
		<description><![CDATA[5 Tips from the CyArk Team
By: Hannah Bowers
May 26th, 2009
Source: http://archive.cyark.org/crafting-quality-laser-scan-animations-using-cyclone-blog

It is often difficult to capture the beauty of a site with drawings and photographs alone. This is why animations are often helpful for viewers to get a sense of the space and relation of objects to one another. Yet, animations can be a tricky thing to master—particularly in Leica’s Cyclone software. This list is intended to help you add greater eloquence and expression to your Cyclone animations while speeding up the preparation time.]]></description>
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<p><img class="alignright" src="http://archive.cyark.org/img/cyark_logo.gif" alt="cyark logo Crafting Quality Laser Scan Animations using Cyclone" width="175" height="53" title="Crafting Quality Laser Scan Animations using Cyclone" /></p>
<div><strong>5 Tips from the CyArk Team</strong></div>
<div><strong><span style="font-weight: normal; ">By: Hannah Bowers</span></strong></div>
<div><strong><span style="font-weight: normal; ">May 26th, 2009</span></strong></div>
<div><strong><span style="font-weight: normal; ">Source: <a href="http://archive.cyark.org/crafting-quality-laser-scan-animations-using-cyclone-blog">http://archive.cyark.org/crafting-quality-laser-scan-animations-using-cyclone-blog</a></span></strong></div>
<div>
<p>It is often difficult to capture the beauty of a site with drawings and photographs alone. This is why animations are often helpful for viewers to get a sense of the <a title="space" href="http://highdefinitionsurveys.com/tag/space/">space</a> and relation of objects to one another. Yet, animations can be a tricky thing to master—particularly in <a title="Leica" href="http://highdefinitionsurveys.com/tag/leica/">Leica</a>’s <a title="Cyclone" href="http://highdefinitionsurveys.com/tag/cyclone/">Cyclone</a> <a title="software" href="http://highdefinitionsurveys.com/tag/software/">software</a>. This list is intended to help you add greater eloquence and expression to your Cyclone animations while speeding up the preparation <a title="time" href="http://highdefinitionsurveys.com/tag/time/">time</a>.</p>
<p>1) Simulate the <a title="Animation" href="http://highdefinitionsurveys.com/tag/animation/">Animation</a><br />
Use the <a title="view" href="http://highdefinitionsurveys.com/tag/view/">view</a> mode to fly through the modelspace to get an idea of what areas would be the best to animate. Manipulate the modelspace as though you were watching an animation. This will help you notice if there are areas that you may not want to show, or areas that need emphasizing.</p>
<p>2) Pick a <a title="Point" href="http://highdefinitionsurveys.com/tag/point/">Point</a><br />
When you figure out what will be the focus of your animation, pick a point that will be the center with Cyclone&#8217;s Seek Mode tool.<br />
<img src="http://farm4.static.flickr.com/3323/3571232344_886c8a2392_o.jpg" alt="3571232344 886c8a2392 o Crafting Quality Laser Scan Animations using Cyclone"  title="Crafting Quality Laser Scan Animations using Cyclone" /></p>
<p>Save a “view” (located in the drop-down menu “View”, under “Save View”) with this point as the center.<br />
<img src="http://farm4.static.flickr.com/3366/3571232748_19b98dbef2_o.jpg" alt="3571232748 19b98dbef2 o Crafting Quality Laser Scan Animations using Cyclone"  title="Crafting Quality Laser Scan Animations using Cyclone" /></p>
<p>By doing this, you will always be able to reference this point, even when you pan through the modelspace. With simple, rotating animations, it is best to always check the box “Keep Current Focal Point” in the Animation Editor window.<br />
<img src="http://farm4.static.flickr.com/3574/3571232574_0e9ba35199_o.jpg" alt="3571232574 0e9ba35199 o Crafting Quality Laser Scan Animations using Cyclone"  title="Crafting Quality Laser Scan Animations using Cyclone" /></p>
<p>This will ensure that your animation will have a smooth gliding effect and will also keep the focus of the animation on the point that you selected. Note that this, however, may not be the desired result if your <a title="video" href="http://highdefinitionsurveys.com/tag/video/">video</a> is traversing a site as it may then cause unintentional <a title="camera" href="http://highdefinitionsurveys.com/tag/camera/">camera</a>-angle changes.</p>
<p>3) Frames<br />
Make the number of frames between key <a title="points" href="http://highdefinitionsurveys.com/tag/points/">points</a> a multiple of 15. Exporting the animation as a 15fps movie will make the movie smooth and consistent. Keep in mind that the spacing of Key Points will affect the amount of frames needed between them; e.g., if you want two seconds between the key points indicated, then 30 frames will be needed.<br />
<img src="http://farm4.static.flickr.com/3345/3571232654_fb0a1ca326_o.jpg" alt="3571232654 fb0a1ca326 o Crafting Quality Laser Scan Animations using Cyclone"  title="Crafting Quality Laser Scan Animations using Cyclone" /></p>
<p>4) Number of Cameras<br />
The number of cameras used in your animations will depend on the size of the modelspace. But a good number should be 4-15 cameras. If you have more, or less, than it is possible that the animations are too complicated, or not enough. In either case, the animation may become bumpy or uncontrolled. Here we see a Moai from Rapa Nui (Easter Island) with 4 cameras located around the monument to <a title="create" href="http://highdefinitionsurveys.com/tag/create/">create</a> a simple fly-around animation.<br />
<img src="http://farm4.static.flickr.com/3607/3571232498_936cd9843e.jpg" alt="3571232498 936cd9843e Crafting Quality Laser Scan Animations using Cyclone"  title="Crafting Quality Laser Scan Animations using Cyclone" /></p>
<p>5) Animation Sequence Length<br />
If you desire long and/or complex animations, then it is best to create several short animations with these tips and then merge the individual, short clips together in a separate video editing program. This provides greater video editing ability in a second program more suited to video production; these aditional editing abilities would include options such as fades, transitions and title sequences. The short videos are also easier and less time-consuming to generate within Cyclone.</p></div>]]></content:encoded>
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